3D Technical Artist
Are you a 3D Technical Artist with excellent Python skills and a passion for innovation?
If so this project could be your next role
The Role
The position will be with an automotive company working on a project that revolves around facial recognition ,AR/VR and you will utilise your 3D and technical animation experienceas you dive into the world of 3D asset creation, rigging, and animation automation as well as handling rigging workflows, bringing characters to life,and developing cutting-edge tools to streamline the entire process across the avatar catalogue at scale ensuring that it minimizes manual intervention.
Working Pattern - Remote - Working from within the EU
About You
- Excellent experience in rigging, skinning, and 3D asset creation using Blender.
- Expertise in PBR preparation to ensure top-tier visuals for characters, objects, and environments.
- Experience in automating rigging and skinning processes, creating tools to enhance workflows.
- Strong Python skills for tools development in Blender
For more details apply now with your CV and portfolio
- Start: Immediate
- Duration: 2 Months
- Rate: €300 - €500 per day
- Location: Germany
- Type: Contract
- Industry: Design
- Recruiter: McGinley Support Services
- Contact: Lanre Akanni
- Email: to view click here
- Posted: 2024-10-22 14:18:49 -
- View all Jobs from McGinley Support Services
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